Before there were games like “Candy Crush,” there was the legendary “Snake” game for Nokia, which kept users captivated to their phones. When the game was brought to the Nokia 6110 in 1997, it immediately became well-known all over the world.
The objective of the game, which was to control an uncontrollable snake that had to collect up food, was rather straightforward. The serpent continued to expand as it consumed the food. The player has to watch out for the snake’s tail touching any objects in order to win and earn a high score. Mobile phones became more than just call and texting devices thanks to the game.
William Cox
The frustration that followed a loss, according to video game creator William Cox, is what made the game addictive. He stated that it becomes compulsive to beat high scores. He mentioned how he spent so much time playing the Snake game that he was eventually able to beat it and fill the screen with the snake’s body.
He continued, “It is iconic and a part of the history of the gaming business.” It eventually overtook Tetris as the most played single-player game and even managed to fit onto 48 × 84 black-and-white pixels.